Showing posts with label Nick Frost. Show all posts
Showing posts with label Nick Frost. Show all posts

Sunday, December 18

The Adventures of Tintin (Steven Spielberg, 2011)

Written as one extended climax, The Adventures of Tintin can be a draining experience, and one generally bereft of traditionally dramatic human elements. Yet the film bursts with such exuberance and imagination that even the Uncanny Valley limitations of motion-capture animation vanish in Brobdingnagian sequences so vast they make the special effect showcases of the Indiana Jones films look like the Super-8 pictures Spielberg made as a teenager. However well or poorly Spielberg's crack team of British writers capture the spirit of Hergé comics, Tintin is remarkable first and foremost for allowing one of cinema's biggest dreamers the opportunity to do anything he wants to do.

Spielberg's camera, already so active and eager in his live-action films, is here unmoored from any hindrance, be it spatial dimensions, production safety or physics itself. Every shot swoons, tilts, zooms and soars with elegance, creating such fluid motion that scenes routinely flow into each other through sudden inversions of  scale and setting. A massive setpiece shrinks into a puddle of water stepped in as the focus shifts, or a camelback trek through an endless desert forms on the back of a hand. Such segues make the film even more vertiginous, a dizzying, unabashed exercise in style over substance, one constantly in motion as the 3D communicate the unstoppable momentum, not unlike action lines in a comic. But when the artist in question is one of the medium's great stylists, sometimes it's more rewarding to simply sit back and be wowed.

Even the traditionally animated opening credits evoke a sense of goofy yet epic exploration, condensing the entire film to a shadowplay of whimsy and intrigue. The camera finally pulls back from this dynamic opening to reveal the 3D world, which instantly looks different from previous forays into mocap. Faces still have an awkward stiffness to them, but clear advances in the technology make for a far greater range of expressions and naturalness than the clumsy, even repellent animation that has obsessed Robert Zemeckis for whatever reason. Tintin himself (Jaime Bell) is the most porcelain-looking of all the characters, but his immediately apparent and unquenchable thirst for adventure makes his unblemished face endearing rather than creepy, and the grizzlier, more textured friends and foes he encounters on his journey make for artfully simple black/white designations of comic book heroes and less pure beings.

The animation in broader terms is simply stunning. The jam-packed mise-en-scène is never incoherent, and the detail of background characters is so good that some looked just like real people. Coordinating what Spielberg wanted took plenty of man-hours (he completed the physical filming for the motion capture by March 2009 and animation has taken up the intervening two years), but the results are breathtaking, complex yet ultimately lucid. The animation also benefits from the lighting consultation of Spielberg's regular cinematographer Janusz Kamiński, whose advice here benefits the film's gorgeous aesthetic as much as Roger Deakins' work on Wall•E made the animation not merely technically beautiful but artfully arranged. Kamiński helps lay out a noirish world in the first half that makes brilliant (in both senses of the word) use of blinding lights piercing fog and night to illuminate and disorient in equal measure. Street lamps, headlights, even muzzle flashes have a lyrical quality to them only enhanced by the danger they signify.

Combining several of the comic book stories into one narrative, Tintin moves at breakneck speed, instantly introducing a model of a ship that contains part of a guide to treasure and spiraling into a global trek by the end of the first act. The action moves at a similar pace, with even a minor apartment chase between a cat and Tintin's trusty dog Snowy working as a display of uninhibited camera movement. But soon such silly bits morph into gigantic, freewheeling pieces of constantly evolving mise-en-scène that layers utter pandemonium without the shot ever losing focus. To pick but one of several lengthy examples, a chase through the streets of Middle Eastern land "Bagghar" features Tintin, Snowy and their perpetually drunken but necessary ally Capt. Haddock (Andy Serkis, yet again putting in an expressive and multifaceted mocap performance) chasing after the stolen clues to sunken treasure. Spielberg piles on the absurdities, from a misfired rocket exploding a dam to a tank jutting into view, dragging along the building it unsuccessfully attempted to drive through. The action even splinters off in different directions, but Spielberg manages to track one character until he comes back in contact with another headed in an opposite direction, not cutting but merely arranging the progression of stunts until everything folds back to the other focal point.

It's tempting just to list all of the things that happen in any given sequence, though that would necessitate several thousand words to simply account for the objects in the frame. But the sheer giddiness of the construction is hard to shake off; after a decade and a half of more serious, dark films, Spielberg evokes open-mouthed, ecstatic wonderment for the first time since he panned up to show that brachiosaur in Jurassic Park. I went into Tintin looking forward to whatever the astonishing writing team of Edgar Wright, Steven Moffat and Joe Cornish came up with, but as much as I enjoyed their jokes—a scene with bumbling Interpol detectives Thompson and Thompson and a pickpocket achieves screwball-era verbal acrobatics—I kept coming back to Spielberg's unleashed id, where his visual creativity moves unbounded and his childlike exuberance and darker thoughts can coexist in ways they never quite managed to in, say, Hook. Through Haddock, the film touches upon the notions of failure, depression and redemption, and I noted that, after that absurd retooling of E.T., Spielberg no longer seems to have a problem with guns appearing in a film ostensibly for children (hell, Tintin himself gets off some rounds). But even those more grim facets cannot for one moment lessen the overwhelming delight of the picture, one of the purest expressions by one of the most resolutely uplifting of filmmakers.

Thursday, June 16

Attack the Block (Joe Cornish, 2011)

Wyndham Tower looms over a London slum like a fortress, or a prison. Long corridors mark off equally spaced, nondescript doors, some of which (on the higher levels) are barred. It breeds a tough kind of people, so tough that, when an alien crashes into the area, a group of youths quickly kill it and proudly parade the creature about the place as if it were the boar's head in Lord of the Flies. Then more creatures rain from the sky. Stronger, scarier ones.

Attack the Block is the first feature of Joe Cornish, a comedian indirectly known to nerds for his work on featurettes for the home video releases of Edgar Wright's Shaun of the Dead and Hot Fuzz. Cornish's chamber horror takes several cues from the former film, not only in its breakneck style and banal British setting but in its social cleverness. By limiting the action to a council estate and writing in British street slang, Cornish brings up racial and class divisions in the inner city, focusing specifically on how those division shape youths.

The gang of chavs wandering around the block at night looking for women to mug feel empowered by their threatening displays, sad though they are to any outside observer. When the leader, a 15-year-old named Moses (John Boyega), kills the crash-landed alien with a switchblade, his mates don't bother to take stock of the situation, instead thinking about what paper will give them the most money for a story about an alien. People have gotten fame and fortune for less, these days. For predominantly black kids growing up the inner city, aliens are just one more problem from the outside looking to take what little they've amassed through any means necessary.

The social commentary is further elucidated through the behavior of police, who are wholly absent in this film save when they pull guns on the block residents, ignoring the real threat to blame the poor minorities for the upheaval. Meanwhile, Moses and co. must constantly deal with the gangster and dealer Hi-Hatz (Jumayn Hunter), who arrogantly views the invasion as a disruption of his control of the block and blames the gang for bringing trouble. The sheer array of forces aligned against them is so bewildering that they eventually team up with the local nurse (Jodie Whittaker) they earlier mugged, the morality of everything around them so upturned that their childish antics become evidently meaningless even to her.

Working with a modest £8 million, Cornish necessarily cuts the waffle surrounding monster movies and crafts small-scale but springily taut comic horror film that reminded me at times of Sam Raimi's barnstorming return to form Drag Me to Hell. Far less parodic than Raimi's piss-take travesty, Cornish's film nevertheless understands that a modern audience knows all the horror tricks: when the noise cuts out, not a damn soul in the movie-going world is going to think "Oh, good, it's safe now." Like Raimi, Cornish surmises that the best solution to a wary audience is to simply bombard them with jolts, treating deadened expectations with a defibrillator.

Cornish proves a more than capable director. He gets a lot of visual mileage out of his aliens, which resemble the xenomorphs from the Alien franchise if they all hatched from gorilla hosts: jet-black fur makes them invisible in the dark, with only the neon-green glow of fang-lined mouths lighting up their eyeless heads as ear-splitting shrieks fill the air. Later, Cornish manages to completely reverse track with a beautiful, terrifyingly surreal scene in a hallway lit up and obscured by fireworks and the smoke they emit, creating a blinding fog bank that hides the creatures as well as darkest night. And during the climax, I wanted to send along a note to Zack Snyder saying, "This is how you use slo-mo."

"This is too much madness for one text!" screams one of the boys in fear and anguish as Moses tries to coordinate with his friends in the block, and his wail comes off as comic understatement in a film that crams all it can into a densely packed 88 minutes. In fairness, Attack the Block's social satire feels more like seasoning than meat, sprinkled in rather than a portion in its own right. But that's how I like my genre satire anyway, and the film is too fast-paced to stop and focus on commentary without dissipating its considerable momentum. Cornish's movie is perhaps the best of the recent crop of frantic monster movies seeking to comment on modern issues through horror, or at least the best one in the English language. Its satire is better incorporated than Cloverfield's, the monsters are thrilling, and the cast is believable and engaging. And without giving away anything, I was most amused by the suggestion that the aliens themselves aren't so different from the rage-prone, sex-crazed boys who fight them.

Tuesday, March 22

Paul

Simon Pegg and Nick Frost's screenplay for Paul reads like the sort of film their characters from Spaced would write. But then, apart from fictional flourishes to make the characters work in a sitcom, Tim Bisley and Mike Watt have always essentially been Pegg and Frost themselves. Some might point to this as a weakness of range, but it takes courage not only to play oneself on-screen but to put a friendship up for critique before the eyes of millions.

And if Paul accomplishes nothing else, it proves that Pegg and Frost share the finest chemistry in contemporary comedy. Married couples do not have the same energy and believability on-screen as these two dorky Englishmen; even when delivering the most obviously set-up punchline, their interplay makes every exchange fresh, natural and, nine times out of 10, hilarious.

Sadly, that may be indeed all that Paul manages. Originally scripted by the two friends to be something vaguely "dark," the finished product, directed by Greg Mottola (Superbad, Adventureland), never finds its groove. Essentially a road trip movie that so happens to be set in Steven Spielberg's filmography, Paul uses its stoner take on E.T. to open up endless references of every geek hallmark of the last 40 years. After a prologue meant to recall Close Encounters of the Third Kind, the movie steps outside of referencing other films and moves the action to the San Diego Comic-Con, a real-life event constructed around nerd love for science fiction and pretty much all other genre entertainment.

Pegg and Frost play Graeme Willy and Clive Gollings, respectively, two laddish man-children from England using Comic-Con as the first stop on their tour of the southwest United States and its series of reported UFO sightings. As soon as they pass Area 51, however, they get more than they bargained for when a little green man calling himself Paul (voiced by Seth Rogen) asks for their help.

The first half of Paul generally adheres to the style of comedy Mottola displayed in Superbad, mixing reference humor, gross-out gags and heat waves of awkward male introversion into a stream of madcap profanity. Paul turns out to be laid-back, sardonic and -- in classic British understatement on Pegg's part -- "a bit rude." Pegg and Frost delve so deeply into their reverence for science fiction that they emerge out the other side by suggesting such major pop culture icons as E.T. and Agent Mulder from The X-Files came from Paul's massive head, repositioning the usual canard of extraterrestrial beings bringing us scientific enlightenment to more esoteric, nerdy foci.

Yet for a creature hiding from government agents hellbent on splitting his skull open after metaphorically picking his brain for six decades, Paul does not seem overly concerned with capture, constantly walking around outside making loud chat in Rogen's booming growl and barking laugh. His attitude clashes with his frequent panic over discovery, and this disconnect marks the first (but not last) time the script sacrifices coherence and consistency for quick jokes.

Just as this looseness with character and narrative threatens to send this movie off the road, however, Kristen Wiig arrives as a Jesus-freak RV-park operator unwittingly lured into the trio's journey, to a smitten Graeme's delight and abject terror. Her Bible-thumping denial of alien life makes for a fresh few minutes of comedy, and some daring humor for American audiences not used to seeing Christians so openly mocked in a mainstream film; in the film's funniest exchange of dialogue, Paul lays out the particulars of evolution in machine-gun lines of withering condescension as Ruth shouts "Demon!" and sings "Amazing Grace." The boys even point out the riskiness of this humor when Paul warns against taking her along despite the necessity of doing so. "This is America," he moans. "Kidnapping a Christian is worse than harboring a fugitive!"

Wiig, perhaps the funniest actress working today, livens the film as the slowly progressing Ruth, her blend of repressed naïveté and budding connection to the world her father hid from her leads to numerous moments of awkward assimilation that would seem clichéd if Wiig were not so deft at playing them. However, too many of her lines play on the joke that she's just learned to curse and loves it, leading to repetitive and dull lines of Wiig throwing together random clusters of naughty words in hi-LAR-ious combinations for the rest of the film. Still, her presence considerably brightens the film, and Wiig's performance will make yet more fall in love with her and only strengthen the crushes the rest of us already have.

The entire cast excels, to be honest. Bill Hader, who, with Wiig, is easily the highlight of the current iteration of Saturday Night Live, gets the chance to show off some more of his underrated range. Known on SNL for his impersonations, Hader here continues to evolve after his wild performance in Adventureland, where he played the hair-trigger theme park owner who could snap at any instant. His hapless rookie agent is a full reversal from that role, but it allows Hader to show how well he handles more straightforward, even deadpan comedy after proving himself a gifted mimic and a manic performer. Paired with the always delightful Joe Lo Truglio, Hader creates an inverse of the buddy relationship between Pegg and Frost with a more classical comic duo setup of put-upon straight man and clowning buffoon. (Hader and Lo Truglio are the best secondary duo since Kevin Pollak and Adam Brody in last year's Cop Out, and they have the added burden of playing against the pure chemistry of Pegg and Frost's actual chemistry.)

Jason Bateman also gets to push his smarminess to the extreme as the head agent in pursuit of Paul. His Zoil does not exude intimidating force and knowledge so much as the ability to break others down through insults. He reminds me of that old Monty Python sketch about the gangster who tortured those who crossed him with sarcasm and bathos. Overseeing all is a not-so-mysterious female voice intent on bringing Paul's body back into the lab for testing; her climactic reveal opens the doors for references of the one major sci-fi franchise not brought up before the end.

Everyone here has such energy and charm that it's surprising how hollow the film ultimately feels. Part of this can be traced to the sudden gear shift in the second half that turns the raunchy drive through the flat, UFO-scanned Midwest into a near-bloodbath with a series of grisly deaths that are too grim to be funny yet too sudden and without context to carry any meaning. Pegg and Frost's original conception of the script purportedly incorporated more of the darker side seen in the last third into the whole film, but the lighter tone of the earlier slapstick makes the final version devastatingly uneven. Paul ultimately takes the key flaw of the Superbad-esque movie -- R-rated juvenilia and geekiness giving way suddenly to serious talks about friendship and one's future -- to its endpoint, careening so wildly between multiple shots of a CGI butt crack to horrifying deaths that one forgets the original point of the movie.

What makes this drastic transition all the more jarring is the degree to which Paul lets itself fall into familiar joke patterns, with some gags simply repeated without alteration throughout. Clive, who once won an award for his own sci-fi book, has struggled for years with the sequel, but he does have a cover drawn by Graeme*. That cover prominently displays an alien woman with three breasts, prompting outbursts of "Awesome!" whenever someone sees it. Paul gets off several boner jokes and Wiig's aforementioned madlib swearing grows wearisome nearly an hour before it finally stops. Paul contains so many clever and unique takes on overdone Star Wars references (even down to a country-bluegrass version of the Mos Eisley Cantina theme) that its eventually stagnation in these repeated jokes disappoints all the more. Clearly, these guys had it in them to keep writing fresh material.

These failings sadly undermine what might have been a slight but fiendishly fun ride from the best double act working today. It is indeed fun for a time, but by the end the references became too broad, too present for the sake of being references, and the repetition of jokes and gags made the film sag. Still, the performances are all fantastic, and Pegg and Frost are so good at what they do that they can turn a sappy expression of man love into something truly touching and make even the most tired dick-'n'-fart jokes funny by dint of their delivery and rapport. By the end, I was left with the uncomfortable feeling that, for the first time, I saw Pegg and Frost playing about in their love of other people's movies without any examination or subversion of them. Maybe they need Wright's own writing ability to steer them straight, or at least his intuitive camera.

Still, I have to like a film that bluntly addresses the absurdity of fears of anal probing ("What can I possibly learn from an ass?!") and also lets its stars, cooped up in an RV for days on end, look like they've actually lived in an RV and not just stepped out of their makeup trailer. These touches almost make the film worth watching again, provided I stop about 2/3 of the way through. But I laughed, dear readers, and often, and I got all the Pegg and Frost I desired. That counts for something; just not as much as I'd have liked.


*I wondered throughout if Graeme's artistic ability was a nod to Pegg's role on Spaced or if Pegg simply likes the idea of being an illustrator for genre fiction.